!gaming
OP

hear me out: omegaverse board game

»i am extremely up for brainstorming this but i need to know if there's an interest first
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    alphas betas and omegas get slightly different stats and class effects that make them play in distinct ways


    dice are involved because of course they are


    if an alpha lands within one square of an omega, it can roll for a chance of moving to that square


    if an omega lands within one square of an alpha, it can roll for a chance to lure the alpha to that square


    an alpha and omega within one square of each other can, instead of getting into mating mechanics, switch places without using up a turn (like castling in chess) but to do this, one must propose it and the other must agree: if the other doesn't agree, they're free to use their turn as they please while the proposer's turn is forfeit (prisoner's dilemma)

    »and a scorned proposer may understandably have a vendetta against that player the rest of the game
    »better watch out
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